# 398 - Barrayar

# County Title
title = c_barrayar

# Settlements
max_settlements = 5

b_barrayar_iii = castle
b_barrayar_iii_b = temple
b_barrayar_iii_c = city

# Misc
culture = russo_orion # Initial culture
religion = astrist

# History
1.1.1 = {
	# Barrayar III - a livable, mineral-rich fortress world
	b_barrayar_iii = ca_environment_0
	b_barrayar_iii = ca_environment_1
	b_barrayar_iii = ca_environment_2
	b_barrayar_iii = ca_energy_0
	b_barrayar_iii = ca_energy_1
	b_barrayar_iii = ca_energy_2
	b_barrayar_iii = ca_materials_0
	b_barrayar_iii = ca_materials_1
	b_barrayar_iii = ca_materials_2
	b_barrayar_iii = ca_materials_3
	
	b_barrayar_iii_b = tp_environment_0
	b_barrayar_iii_b = tp_energy_0
	b_barrayar_iii_b = tp_energy_1
	b_barrayar_iii_b = tp_materials_0
	b_barrayar_iii_b = tp_materials_1
	
	b_barrayar_iii_c = ct_environment_0
	b_barrayar_iii_c = ct_energy_0
	b_barrayar_iii_c = ct_energy_1
	b_barrayar_iii_c = ct_materials_0
	b_barrayar_iii_c = ct_materials_1
}

2998.1.1 = {
	b_barrayar_iii = ca_primary_q_0
	b_barrayar_iii = ca_primary_q_1
	b_barrayar_iii = ca_primary_q_2
	
	trade_post = b_abu_abed
}